Review of ‘Computer’ in ‘Public Understanding of Science’

Public Understanding of Science
September 2011 Vol. 20 No. 05, p. 720.

I recently came across the following review of Computer from September’s edition of the journal Public Understanding of Science:

Historians and sociologists of technology, long fearful of the spectre of technological determinism, have recently begun to confront the issue of technology’s materiality. Paul Atkinson’s Computer, part of the Objekt series published by Reaktion Books, is a timely contribution to the material turn. Peppered with images and pithy analysis it offers a design history perspective on the material and visual in the social construction of computing. …

Each chapter successfully conveys the nonlinear nature of technological development, highlighting the computer’s multiple contemporaneous forms before specific uses were fixed. The book is at its best when exploring the design process: the precursor to the laptop is revealed to be a secret agent-inspired computer in a briefcase; the Palm Pilot PDA began life as a Post-it note on a wooden block prototype; and IBM has the Bauhaus movement to thank for its large-scale computer design. …

Computer remains a lively and highly readable book with broad appeal and one that is a welcome addition to the historiography of computing.
Ian Martin, Open University

The full review can be read online at the Journal’s website (subscription required).

Now Ive seen it all: book review of ‘Apple Design’

Cassone, November 2011

My review of the new book Apple Design, titled ‘Now Ive seen it all – the legacy of Steve Jobs’ has just been published in the latest issue of Cassone, the International Online Magazine of Art and Art Books. The book ,edited by Sabine Sculze and Ina Grätz, accompanies a major exhibition of the design work of Jonathan Ive, Vice President of Design for Apple, being held in Germany at the Museum für Kunst und Gewerbe Hamburg .

Cassone is a recently launched magazine for anyone interested in the Arts, and looks fabulous. To access the full book review, go to the Cassone website (subscription required) and click the tab ‘Architecture & Design’

The book itself is available from Amazon

Datamuseet – Computer History Museum in Sweden

While I was in Sweden last week, I visited the Datamuseet in Linköping, Sweden. Their permanent exhibition, ‘Digitala drömmar’ (Digital Dreams) forms part of a larger regional museum, the Östergötlands Museum. While it may not be huge, they have some impressive machinery to show.

The well informed Director of the Museum, Thomas Clifford, gave me a personal tour around the products on display, and was a mine of information about Swedish Computer History.

The Facit EDB console - a transistorised computer based on an earlier valve driven machine. The inside is mostly empty space!

Of particular interest were a number of computers of Swedish manufacture they had on display which predated well known US ‘firsts’:

An early Swedish Personal Computer by Transintro Transdata from 1972 - a full three years before the MITS Altair!

It was while I was at the Museum that I first heard of Steve Jobs’ death the previous night. Staff had typed in the text ‘Steve Jobs 1955-2011 : (‘ which stayed on screen followed by a forlorn blinking cursor. A fitting tribute to the man who helped change the way computers looked forever.

A Luxor computer from 1980, with text displayed on the monitor - 'Steve Jobs 1955-2011 : ('

So, if you are ever in Sweden and have an urge to see some really interesting old computers, then I can thoroughly recommend a visit to this excellent place. There are more details and directions on their website, although only in Swedish (I am told this will be remedied soon!)

Open Design Presentation in Gothenburg

5th October, 2011

I spent most of last week in Sweden, and gave a talk on Open Design at the Business and Design Lab at the University of Gothenburg. The talk took place in the HDK building, which has been a School of Art and Design since it opened over 160 years ago! The presentation appeared to go well, with over 100 people attending, and raised many questions from the audience.

More details of the content of the presentation can be found on the Business and Design Lab’s website here.

 

Computer Exhibition at Terrassa Textile Museum, Spain

7 September 2011, Terrassa near Barcelona

I attended the Design History Society‘s Annual Conference in Barcelona in the first week of September, which was, as usual, hugely enjoyable. There were a number of cultural visits organised, and I chose to attend the visit to the Textile Museum in nearby Terrassa. Terrassa was apparently one of the main textile producing areas in Spain, and the centre of Catalan Industrial development at the start of the industrial revolution. The Museum is housed in a fantastically preserved Art Nouveau factory built towards the end of the 19th century, which is worth seeing in itself.

Temporary arrangement of computers at Terrassa
Bull (General Electric) mainframe

Personally speaking, however, I was fascinated to see they are in the process of putting together a whole section on computer history. At the moment, the space is cordoned off with tape (which I snuck under to get a better look!) and only some of the machines are set out on disply with others piled up ready to be arranged. Many of the usual suspects are there (IBM System/360, RAMAC and so on) but I was really pleased to see they had a Foxboro Fox 1, as I had never seen one in the flesh before (I used a great publicity shot of this bright green behemoth in my book ‘Computer’). It was even more impressive than I had thought.

The bright green Foxboro FOX 1 computer

I have been told the museum has encountered  problems with finalising the display, and there is obviously some way to go before it is complete, but I wish them all the best in their efforts to get this section up and running – we need more computers in museums! If you are anywhere near and have an interest – try and visit and give them some support.

Journal of Design History review of ‘Computer’

Journal of Design History
July 17, 2011

The following is a condensed version of a review of ‘Computer’ which has been published online as ‘Advance Access’ to subscribers of the Journal of Design History, prior to its appearance in printed form:

This is a gem of a book. Atkinson, a reader in design at Sheffield Hallam University, has written a highly readable yet authoritative survey of computing history and its connections to the larger cultural forces that often invisibly guide how technology emerges from and propagates through a society. Atkinson sees these forces and, more specifically, the cultural products of these forces, as shaping the behaviours not only of the users but also of the designers, incorporating both ‘user’ and ‘maker’ into a framework that seeks an alternative to a simplistic ‘impact’ model of the user or the relentless incrementalism of Moore’s Law, which forms the epistemic substrate of the modern computer maker.

 Computer begins with an excellent introduction that explores several deep, foundational, historiographical issues that have plagued historians of computing since the field began. He bravely tackles one of the thorniest: ‘What is the first computer?’ His answer is subtle and refined, showing the ambiguity, for example, in even establishing a timeline of developments in which various groups, breathing roughly the same intellectual oxygen, each contributed important stones to a larger cathedral of technology, the electronic, digital, stored-program computer. Ultimately, Atkinson shows, there is no ‘first’ computer—as a concept, there is, as the philosophers of science would say ‘poor entity closure’, at least in the beginning when ‘first’ claims are made. What constitutes a ‘computer’ in the infancy of the field (1940s and early 1950s) was a highly fluid notion that really only solidified in the (internal, architectural) form we know today in about 1955.

 The selection of images is transcendent: Atkinson has chosen not only some of the ‘usual suspects’ in computer photography but also a great number of exciting new images not seen elsewhere (to my knowledge). The images are not only keyed to the text but also come with incisive captions that reveal Atkinson’s skill at cultural decoding of imagery.

 In summary, what emerges from Computer is a fascinating story of the progress in computer product design, accompanied by rare and illuminating photographs that show the wide gamut of changing maker and user perceptions of what this ‘universal machine’ could be. I think students of both design and computer history will benefit from the thoughtfulness of Atkinson’s work, especially the connections he makes between design and use, and I heartily recommend it.

Dag Spicer, Senior Curator Computer History Museum, Mountain View, CA

The full review can be accessed online here (subscription required).

 


I Did it My Way: User engagement in Post Industrial Manufacturing

Atkinson, P, Marshall, J, Unver, E & Dean, LT (2011)
I Did it My Way: User engagement in Post Industrial Manufacturing,
Proceedings of
SIM2011: Sustainable Intelligent Manufacturing,
Leiria pp 679-687, IST Press,  ISBN 978-989-8481-03-0

I gave this paper last week at the 1st International Conference on Sustainable Intelligent Manufacturing. The conference was well attended by people with a diverse range of backgrounds across engineering, design and sustainability, which meant that the questions at the end of papers seemed to come from all directions. I was one of four staff from the Art and Design Research Centre at Sheffield Hallam University attending the conference, with the Head of the ADRC, Paul Chamberlain, delivering the first keynote speech, and two staff, Heath Reed and Roger Bateman running a workshop on Inclusive Design (see images below).

Abstract. Direct digital manufacturing has brought with it a number of benefits: close to zero waste, manufacture at the point of use, less production and stockpiling and fewer carbon miles in distribution. The potential is for a huge reduction in mass-production on a global scale. However, it could be argued that such processes could create vast amounts of readily discarded, sub-standard products, increasing rather than decreasing consumption.

It is important, therefore, to create design and manufacturing systems that will allow amateur users to become closely involved in the co-creation of high quality products that have a deeper meaning to the user than mass-produced goods. This paper describes two such systems, used to create products for a public exhibition, where one of the systems was available for visitors to use. A selection of their designs were manufactured and added to the growing display.

The results were incredibly positive. Visitors felt that they had created something of real value. They had done it their way. Their relationship with their creations meant these objects would not be thoughtlessly cast aside. It would appear that Post Industrial Manufacturing Systems that allow a high level of user involvement in the co-creation of objects could hold the key to the reduction of global product consumption in a sustainable future.

Paul Chamberlain, Roger Bateman and Heath Reed in Lisbon

 

  Heath and Roger’s workshop on inclusive design

 

 

 

 

 

 

 

 

 

 

 

Delivering ‘I Did It My Way’

Open Design Now book launch in Amsterdam

8 June 2011,
Pakhuis De Zwijger, Amsterdam

The new book, Open Design Now: why design cannot remain exclusive, was launched this week in Amsterdam.
As the website of the book explains: “Design is undergoing a revolution. Technology is empowering more people to create and disseminate designs, and professionals and enthusiasts are using it to share their work with the world. Open design is changing everything from furniture to how designers make a living.”
Full details about this timely book, which covers all aspects of this emerging field of practice, can be found on the Premsela website here.

The launch was very well attended, and the editors and many of the authors were interviewed before the audience, explaining the various drivers behind the project. A number of machines producing open source designs were also on display, including an Ultimaker machine and a laser cutter, which I spotted was cutting paper necklaces made from the words of a quote from my own contribution to the book: “The Cult of the Connoisseur has given way to the Cult of the Amateur – those who know themselves what is best for them”.

In the true spirit of openness, the book is gradually being made available online under the Creative Commons Licence. My article, ‘Orchestral Manoeuvres in Design’ is the first article to be openly accessible, and can be accessed at the book’s official website here.

Left: Three of the editors of the book, Bas Van Abel, Roel Klaassen and Lucas Evers are interviewed on stage by journalist and writer Tracy Metz to answer questions about Open Design Now.

Open Design workshop, Graz

Open Design workshop, 30 May 2011
fashionLAB, Klosterwiesgasse 5,
Graz, Austria

   
I was invited this week by Creative Industries Styria and Microgiants to host a workshop on Open Design in Graz, Austria. The workshop was titled ‘Open Design and Factories of the Future’, and looked at the issues of open approaches to design and their use alongside direct digital manufacturing techniques. Although a small venue, the 2 hour workshop was in-depth, and included an interesting discussion. The possible directions Open Design might take seem to be wide open (no pun intended) and I believe the direction will evolve organically as it will be determined democratically by all those involved. Whichever direction it eventually takes, its impact will be huge.

Before the workshop, I was interviewed by Patrick Dax from the Austrian online technology newspaper ‘Futurezone’. The interview covered a number of issues about the nature of Open Design and its impact on the role of the designer in the production, distribution and consumption of goods.

A transcript of the interview, titled ‘Open Design: The End of Mass Production’ (text in German) is available here.

The Ghost in the Machine

P. Atkinson,
The Ghost in the Machine
Paperweight 2: 2011: 7

In April 1991, almost 20 years before the launch of Apple’s iPad, the cover of the popular magazine Personal Computer World proudly displayed a photograph of a completely new category of computing product – a tablet computer called the ‘GO PC’. It was a breakthrough in the emerging field of ‘PenPoint Computing’ and, as the cover stated, had ‘The first natural user interface’. The photograph showed the product in use, being held by one hand in the manner of a clipboard, and being written on with the other hand using a stylus. This was no April Fool’s joke – typing commands into a computer, that anachronistic hangover from the typewriter, was soon to be a thing of the past. The accompanying article excitedly explored the ins and out of the unique pen-based user interface, concluding that ‘The men behind GO …. believe they’ve got something special. We should all take note’. This was to be the future of computing.

There is only one problem with this story. GO was a ghost, a piece of vapourware; it was a fleeting, tantalising glimpse of a machine that never materialised. The GO PC never existed. Well, never as anything other than a prototype. A couple of well-connected journalists got to try one out, but the general public certainly never saw one. Does this matter? Is it of any importance to design history that a particular product never got past the prototype stage? To be of any relevance, does a product actually have to have been made in quantity to ‘count’ in some way?

Paperweight 2 cover

The full article can be found in Paperweight Issue 2, available from here

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